Racing
Z Crash Dash
Fast zombie racing with friend rooms, bumps, trips, and a pre-race brawl lobby.
Game Hub
Zombie racing, target practice, public rooms, and friend lobbies built for fast phone play.
Racing
Fast zombie racing with friend rooms, bumps, trips, and a pre-race brawl lobby.
First Table
Four players, two teams, bidding, books, bags, and Big Joker, Little Joker, 2D, 2S as top trumps.
Target Practice
Tap the right targets, avoid decoys, and survive faster waves as the board gets crowded.
Live Now
Player Record
Zombie range
Targets get faster, decoys appear more often, and multiple targets can be live at once.
Private call
Call the room, keep the thread alive, and open a game when everybody is ready.
Call again
Incoming call
The Crew is opening now. Preview who is already inside before you join.
Already on
Invited
Now live
Crew chat
I can run one game. Who wants partner?
Room is open. Calls, invites, and games stay attached here.
Let me start the call and we can pick four for Spades.
Room feed
Invite
Use a contact, phone number, or room link. Live ringing and push notifications attach here later.
Quick add
Inside the call
Games sit on top of the room. When a game ends or breaks, the hangout stays alive.
Spades table
Watchers stay in the hangout and can swipe between the table and their viewing room.
Playing
4 selectedWatching area
EZ Spades Lab
Preview table art, colors, and logos against the locked gameplay layout before anything reaches the sellable catalog.
We play Jokers high: Big Joker, Little Joker, Deuce of Diamonds, Deuce of Spades, then A-K-Q-J-10-9-8-7-6-5-4-3 of spades.
Choose your table
Jokers high. Partners locked.
Practice is a CPU table. Live play starts only when you host, join by code, use Quick Play, or Team Up with a partner.
Playable vertical slice
A fast zombie chase game with city blocks, woods, side streets, underground tunnels, hard turns, mission loot, horde building, and escape goals.
One-thumb zombie chase
You are Z. Keep your thumb low, flick up to jump, tap to roll-bite, and survive the backlot, woods, side streets, and secret tunnel.
Combat readout
Z Health
100
Line
100
Threat
Low
Steer from the thumb pad. Bite carefully. The line is power and liability.
Rewards
Z stands in the Den while the first recruits gather around the lamp.
The Den is a cramped shelter built from scavenged furniture, with a single working lamp and a growing sense of purpose.